New Battle Runes of Metalaria: out 8 November 2026 on Steam Wishlist now →
Voliware Inc · Est. 2021

One studio,
two worlds.

We build custom software for businesses and develop our own indie games. Work with us on your next project, or try Battle Runes of Metalaria.

2021Founded
10+ yrsShipping software
Nov 8First title launches
What we do

Software services and original games.

We help companies plan, build and maintain software. Through Voliware Games, we also create and publish our own titles.

01 Software services

Software & consulting

Work with us from prototype to launch, or bring us in for a specific part of your project. Our engineers have over a decade of experience with cloud applications and embedded systems.

  • App and product development, start to finish
  • Architecture and tech-stack consulting
  • Project planning, prototyping and delivery
  • Ongoing maintenance and support
See what we build
02 The studio

Voliware Games

We develop and publish original games, including their soundtracks. Our first title, Battle Runes of Metalaria, is a real-time board game for up to four players, set in a world of heavy metal.

  • Original games, developed and published in-house
  • Online, LAN and local multiplayer
  • Four campaigns and four game modes
  • Steam Deck and full controller support
Meet the game
Voliware Games · Title 01

Battle Runes
of Metalaria A real-time board game with a heavy metal soundtrack.

--Days
--Hours
--Mins
--Secs

Pick a band, stack runes and set off chain reactions before your opponents break them apart. Each band has a special rune and a god power that activates when its meter fills. Play a solo campaign or compete with friends. Everyone plays at once.

Battle Runes of Metalaria trailer

Gameplay trailer · Battle Runes of Metalaria

Stack three runes

Complete a stack of three matching runes to score points or capture territory, depending on the mode. Bonus cells increase or reduce your score.

Attack your enemies

Attack runes destroy enemy stacks. Defence runes protect your own, though Pyre of Surtr’s Beast rune and Ashwake power can bypass protection.

Start a chain reaction

Connect stacks of two, then complete one to start a chain reaction. Each cell in the chain scores at a higher multiplier.

Up to four players

Play with two to four players online, over LAN or on one screen. Fill empty seats with AI opponents at five difficulty levels. Larger groups get a bigger board.

Four game modes

Capture territory in Crescendo, race to a score in Points, collect coins in Coins, or complete a secret shape in Strategy.

Four endless campaigns

Take each band on a 25-date tour against rivals and newcomers. Earn Fame to win the championship, then start a new season.

4Playable bands
4Game modes
40Achievements
28Soundtrack tracks
Windows 64-bit SteamOS + Linux Steam Deck & controller Online, LAN & local
Software services

Software for your business.

We help you choose an approach that fits your product, budget and team. Bring us a new idea or an existing application that needs work.

Software & app development

We build applications from prototype to release, or help your team get a project started. We use our own components and maintained open source libraries where they fit your requirements.

  • Cloud-based apps that deliver at scale
  • High-performance embedded systems
  • Mobile and desktop applications
  • AI solutions and integrations

Project planning and delivery

We help define the scope, plan the work and test the result. Prototypes let you try an approach before committing to a full build. We can manage the project or work alongside your team.

  • Project vision and prototyping
  • Roadmap planning and resource procurement
  • Unit and end-to-end testing
  • Developer and user documentation

Architecture & consulting

Choose technologies based on what your product needs and what your team can maintain. We review architectures and code, compare cloud options, and help plan improvements to existing systems.

  • Tech stack and cloud selection
  • Architecture and code review
  • Technical debt review and fixes
  • Free initial consultation, no obligation
About Voliware

Building software
since 2021.

Voliware was founded in 2021. We develop software and advise companies on how to build and maintain it, drawing on experience with cloud applications, embedded systems and mobile apps.

In 2025, we began developing our own games. Our first title is Battle Runes of Metalaria, a multiplayer board game with an original metal soundtrack.

We continue to take on client projects alongside game development. Both are part of our work as an independent software studio.

Simple, efficient and effective.

Our engineers have worked on

Mobile app development
AI solutions & integrations
Content management systems
Embedded networking
Database design
Cloud applications
Real-time multiplayer
Game engines & tooling
Developer mentoring

Talk it through
with a developer.

Talk through a career decision, get feedback on your code or choose what to learn next. Our mentoring sessions are open to new and experienced developers, including those feeling stuck or unsure of their progress.

Free

Free 25-minute sessions.

Sessions are free, online and 25 minutes long. Tell us what you want to discuss and we’ll arrange a time together.

Book a session
  • Career planning
  • Code, project and architecture review
  • Working through self-doubt
  • Choosing study resources and focus areas
  • Building your technical skills
  • Managing workload and expectations
  • …and more
Let’s get in touch

Tell us what you’re building.

Tell us about your project or ask a question about our services, games or mentoring. We’ll reply within one business day.

No obligation The first consultation is free, and we’ll tell you if we’re the wrong fit.
One business day An engineer will respond to your enquiry.
Software or games Contact us about client projects, publishing or press enquiries.